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SET DRAWING AREA
Description:
This command will establish a window that will prohibit any drawing to
occur outside. It is a simple way to confine the display of graphical
objects.
Syntax:
SET DRAWING AREA
[FROM <Pos1_a>,<Pos1_b> TO <Pos2_a>,<Pos2_b>]
Arguments:
<Pos1_a> is the upper left row screen coordinate of the box.
<Pos1_b> is the upper left column screen coordinate of the box.
<Pos2_a> is the lower right row screen coordinate of the box.
<Pos2_b> is the lower right column screen coordinate of the box.
Example:
SET DRAWING AREA FROM <Pos1_a>,<Pos1_b> ; // define a drawing area
TO <Pos2_a>,<Pos2_b>
Purpose: Restrict drawing to a window area
Mapped Function: __SetDrawArea() contained in GLLIBR.PRG.
dGE functions: clipwin()
Other GL UDFs: None.
System variables: None.
System constants: None.
See Also:
See Also:
__SetDrawArea()
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Written by Dave Pearson